Maybe it could take 2 years instead of 3? I almost never end up getting entirely iridium trees because it takes too long. A way to speed up the aging time for fruit trees, it takes SO LONG to get iridium fruit trees. A way to add decorative nature items on your farm after you destroy them, like larger trees, stumps, rocks, logs, bushes etc. I think adding a hard mode would make the game competitive, and having the game be mostly non-competitive is one of my favorite parts of the game. Personally I think there should not be a harder mode, and if you want to make it harder for yourself you can reduce the profits. This is just my opinion on other people’s ideas, which is adding a hard mode to the game. My reasoning for this is that I usually always use the notes app especially in spring year 1 to keep track of the things I have to do and I would love if there was a way to just keep some notes in game without having to use an outside app. A place (maybe in inventory menu?) to keep yourself organized and note down what tasks you have to do in-game. Not sure if it was intentional for the player to dance the flower dance differently every year but it is quite frustrating, not sure how this could change but maybe like it could be a heart event with Haley and she teaches you the dance, and then every year subsequently that you choose to dance you will wear the same outfit as the rest of the people and dance normally Changed cursor after rummaging through a trash can (similar to petting animals) Different dialogue for Gil after you complete all of the monster eradication goals, something like “Nice work, kid. Fixes to the awkward wording that appears frequently on the bulletin board Not really my idea but a player birthday (that you can set on character creation), where you receive more/better gifts the more hearts you have with ppl This might entail more frequent checkpoint lanterns in the level or preventing more than 3 small pink mushrooms spawning in a row Also fixes to glowshroom grotto, I cannot get past 6 small pink mushrooms in a row even with 7 lives - not sure it’s possible An achievement or something else besides the home junimo kart thing for beating junimo kart Junimo land or something, perhaps as an Easter egg? Penny saying she still lives in a trailer after upgrading it, Emily saying she isn’t in the desert while she is) Fix bugs in which npcs will reference things that are not still true (Ex. Friendships seem a little forced when you just give them gifts the whole time. some other way to gain significant friendship besides giving gifts (Ex. Yes, I know there’s heart events but still maybe this would be difficult but more player/npc dialogue? It’s always seemed a little awkward when the npcs are just saying stuff and the player has no way to respond. Fleshed out characters, I know this is a VERY requested topic and is the only thing in the game that seems a little underdeveloped. A farmers market, maybe every Saturday, in the flower dance area during spring, summer, and fall! Maybe could have special vendors with new, obscure, exclusive or quality items or animals. Ability to access furniture obtained from the museum/elsewhere from the furniture catalogue Different levels of silos that hold different amounts of hay An infinite hay silo for endgame cost ~2-12,000,000 gold Rain music/thunderstorm music/(snow music?) Some of them are very small details, some might be larger additions. A lot of these are super nit-picky but I thought it would be fun just to throw out some ideas! I love Stardew so much and these are just some suggestions I have come up with while playing.
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